=Welcome to Modern-War-Generals Help=
This guide is designed to teach you everything you need to know about
Modern-War-Generals so
you can play it most successfully. If you read everything in this guide, you can get to understand
this game much faster.
Written by
Strength.
=Terrorist=
The Terrorists are AI controlled (Artificial Intelligence) players run by the
server.
They don't follow the same rules as players; they are an
Terrorists are simply pissed off at the rest of the world for
being there.
Terrorist can do everything a player can do, only usually better. Everything
that is bar
defence, when attacking
a Terrorist, (16:
y) you get a +100% attack bonus.
This means, you need to send less
tanks to gain more re
sour
ces
but it works terrorist ways. Terrorist attack you back, and they can be very
nasty. If you attack a
terrorist you get
placed on a list and every so often the Terrorist go on an attacking run and do
some damage to those who
attacked them.
But that's not all, Terrorists come and go often, they only stay for a while then
they will return to
their part of the Universe only to return again bigger and stronger than before.
The Terrorist send random messages to everyone in the game, to keep players
on their toes.
They also know when you are at your weakest and they know your
weaknesses. If you don't
have many Aircrafts they will Aircraft attack you, if you're open in Tanks then
they will
attack you and take land. They will also use their special Black Ops Units and
sensors and share
information with each other.
=Terrorist Alert
Level=
Threat level is a special indicator of your status with the Terrorist and in the
world.
The higher your threat level the higher the chance of you being attacked by a
terrorist. The higher your threat level, the nastier the attacks get (3 being a few
tank/aircraft attacks a few times a day, 10 being missile attacked, many times a day)
If your threat level is above 2 then you can and WILL be attacked by a
terrorist, its just a matter
of when, how, and how bad!
Threat level is worked out as a game balancing tool. For those players who are
super active and attack
all the time their threat levels will be much higher.
Losses and kills will help decrease your level.
Other factors that may determine your Threat level are below:
Condition |
Threat Level value |
Attacker as play type |
- 1 |
Explorer as play type |
+ 1 |
100,000 + Land |
+ 1 |
200,000 + land |
+ 1 |
300,000 + land |
+ 1 |
400,000 + land |
+ 1 |
600,000 + land |
+ 1 |
800,000 + land |
+ 1 |
1,000,000 + land |
+ 1 |
1,500,000 + land |
+ 1 |
2,500,000 + land |
+ ~5 |
More Networth than largest terrorist |
+ 1 |
Top 10 in any scores |
+ 1 |
Commander of country |
+ 1 |
Launched missiles lately? |
+ 1 |
Terrorist declared war on your Country |
+ 3 |
Holding offensive missile |
+ 1 |
Country is System Attacking Terrorists |
+ 1 (depends how many times you fleet terrors) |
There is however two ways to lower your threat level so you can be that
little more aggressive on those
Monday mornings at work/school.
Donate $10 to Modern-War-Generals via the Threat level button near
Counter-Terrorist Fund to get -2 to your threat level for the full round!
OR, there is a option called
Counter-Terrorist Fund, located on the
main page is a way
of lowering your Threat rating. When your Counter-Terrorist Fund has
money in it, every hour it is
pa
Id
to the Terrorist. It then lowers your threat rating by 2 points. Your Counter
-Terrorist Fund also has a second
bonus. Other players cannot Scan or touch in any way the money you have in
there, SO it acts as a safe bank
for your extra money that you can withdraw when you need
it.